AI Insights · Timothy · July 2021
Performance of Top 5 Top Down Games on Unified Platform in the U.S. for Q2 2021
Discover the download, revenue, and active user trends for the top 5 top-down games in the United States during the second quarter of 2021.
In the second quarter of 2021, the top 5 top-down games on a unified platform in the United States showcased varying performance trends in terms of downloads, revenue, and active users. Here's a closer look at each app's performance based on Sensor Tower data.
Bridge Race from SUPERSONIC STUDIOS LTD saw a rollercoaster of weekly downloads, starting strong with around 755K in late March and peaking at approximately 793K in early April. Downloads experienced fluctuations but ended June with about 467K. Weekly revenue for the game displayed notable growth, peaking at roughly $7.7K by the end of May. Active users varied significantly, starting from around 1M in late March and reaching a high of 2.3M in mid-April, but eventually stabilizing at around 1.3M by the end of June.
Paper Fold by AI Games FZ experienced a dynamic quarter. Weekly downloads hit a high of about 943K in early May and ended June with a resurgence at around 475K. Revenue trends showed a gradual increase, peaking at $1.7K in early May. Active users also depicted an interesting pattern, climbing to over 2M in early May before settling at around 1M by the end of June.
Count Masters: Crowd Runner 3D from Freeplay LLC demonstrated a remarkable surge in its performance post-release. Weekly downloads skyrocketed to approximately 1.4M in early June but tapered off to around 615K by the end of the month. Active users showed a similar trend, peaking at over 2.7M in early June and slightly declining to 1.8M by the end of June.
Among Us! from InnerSloth LLC displayed consistent performance with weekly downloads averaging around 300K throughout the quarter. Revenue showed a steady decline, starting from $305K in late March and dropping to approximately $40K by the end of June. Active users mirrored this trend, decreasing from around 8.4M in late March to about 2.7M by the end of June.
High Heels! by Rollic Games had a steady performance in Q2 2021. Weekly downloads fluctuated around the 300K mark, ending June with about 216K. Revenue peaked at $11K in late March but later stabilized around $4K-$7K. Active users showed a gradual decline from about 5.6M in late March to approximately 2.2M by the end of June.
These insights offer a glimpse into the performance of top-down games in the U.S., highlighting their trends over the second quarter of 2021. For more detailed insights and data, visit Sensor Tower.